

Xcom 2 Total Conversion Mod Mods Not Recommended
Be sure to decrease Air Combat Speed to a low level. Chosen is a total conversion mod that makes significant changes to XCOM 2.2.Contains (very little) NUDITY. Almost every aspect of the original game is altered, creating a longer, more complex campaign that presents players with more strategic choices and customization options.1.Use with other mods not recommended, unless they're minor and only add some new contentThis is a list of mods compatible with the XCOM 2 Long War of the Chosen Mod. If any of those go down (like a popular mod hitting the dropbox cap).For the latest version, check out Piratez ExtendedLong War is a fan-made partial conversion mod for the turn-based tactics video game XCOM: Enemy Unknown and its expansion, XCOM: Enemy Within.It was first released in early 2013, and it exited beta at the end of 2015.
Xcom 2 Total Conversion Mod Archive Into The
Plus they're mostly humans, they should bleed.)- Extra Movement Options (because they're more in line with the adventurous approach to the theme)- Instant Grenades - Alien Weapon Self-Destruct - Psi Strength Improve - Fixed filenames for Linux compatibility- New Faction: Bandits (Ratman, Blood Hound made so far)- Mercenary Captain inventory picture fix- Snapshot TU cost drastically increased for all sniper rifles- New Weapon: Microwave Cooker that one-shots a Sectopod/Annihilator Armor if you get too close (added to some enemy deployments)- New HWPs: Tank/Autocannon, Tank/Flak Cannon, Cyberdisc/Plasma, Mutated Reaper- Major HWP updates (extra Pedia.org, rebalancing, new gfx)- Stun Rod fix (new item: Cattle Prod takes its place, which fixes the hit sound also +5 dmg, -5% acc). But harder to catch enemies alive. Much less all at the same time!)- Extra Soldier Inventory Info (crucial for keeping track of your encumbrance!)- Alien Bleeding (to make it a bit easier to play. Just write it over same files in the Piratez folder if you want these.Crucial Options (the mod is crap without them):- Researched Items Will Be Spent (there are many items that can be researched repeatedly, plus otherwise research is much too cheap)- UFO Extender Accuracy ON (all the weapons are balanced with this in mind)- Live Alien Sale (releasing people for ransom is an important part of the game)- Explosion Height: 2 (realistic explosions are very important too)Recommended (Play-as-intended) OpenXcom options:- Storage Limits (hard mode, forces decisions)- Forced Aircraft Launch (pirates rarely have the luxury of having armed, undamaged and fully-fuelled craft. Rul files (the last file contains all language data, ALL are required).7.There are alternate paperdolls with exposed faces for some armor available in Piratez Alternate Armor folder. This mod will modify a lot of maps etc.3.If you already have previous Piratez version, delete resources/pirates to get rid of any no longer used stuff4.Dump the contents of the archive into the Data folder.5.Be sure to have 31 March 2015 or later OXCom Nightly installed: 6.Enable Piratez, Piratez_Factions, Piratez_Planet and Piratez_lang.
Butcher live specimens for extra spoils, if researched.- Instead of corpses, now Hides etc. Every monster corpse can be butchered to extract hides, meat, etc., which take less space. Man that was tiring.- Reworked monster corpse handling.
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